Sunday, August 9, 2009

Genital Acne Images Papule

Dracula


England 1899: Arthur Holmwood (Dan Stevens), it could go so well. He is the son of a wealthy man with a large estate in Whitby and his beloved Lucy Westenra (Sophia Myles) has accepted his marriage proposal - much to the displeasure of his best friend John Seward (Tom Burke), who is also in love with the beautiful Lucy. Then Arthur declare, after the death of his father, however, syphilis that he carries in itself and it will inevitably die. In order not to infect Lucy, he makes contact with a mysterious sect. Here is promised that they could wash away the blood - if he would finance the relocation of their secret leader of Transylvania to England. Arthur agrees, and soon makes the young is Jonathan Harker (Rafe Spall), whose fiancée Mina (Stephanie Leonidas) is the best friend of Lucy real estate brokers, the acquaintance with Count Dracula (Marc Warren).

reads familiar? DRACULA (2006) would not be the first film version of Bram Stoker's classic vampire novel, I present here. And as we see, we have also to do this again with no 100% faithful to the original implementation, but with an adaptation that allows many liberties with the original and choose an approach - is as far as I know - still found in no other film use. portray Arthur Holmwood as the villain in desperation is in fact a brilliant idea to give each substance actually long since been sucked new life. That it is a television DRACULA movie is (after all, written for the BBC), the inclined viewers can trim the beginning. Is this reluctance justified? Or are we dealing with a pearl of the Dracula movies?

"This is not Jim Beam ..."

It's hard to believe it, but it does strip the good that operate here, an actor, you probably know, for example in Germany and most (in England to see most of them often on TV). An exception is, of course, Sophia Myles, who genre fans from the first UNDERWORLD and as Madame de Pompadour in Doctor Who should be known. Thanks to this fresh faces gives the film a pleasant "neutrality," the star vehicles such as Francis Ford Coppollas film lacked. Moreover, the very "newbies" to go with great enthusiasm and great talent to the cause. Surprisingly good were the digital effects. In particular, saw the landscape images for a TV film of surprisingly clean and atmospherically. As is shown that, the trickster at BBC and Granada (production company) now some on the box.

As already mentioned, the approach that the film lifts off much of their submission, but the fact of separate legs is interesting, and quite timely, since nowadays so happy with conspiracy in the shadows and heroes out of selfishness and despair for evil to run, works. Somehow it manages Writer Tom Helps clichés for the most part to be negotiate. In addition, he manages to tell the story in 90 minutes, while take up a large part of the original. This borders on a miracle and makes it possible that there are no lengths.

UNDERWORLD, MOONLIGHT, DRACULA ... Sophia seems the good of the vampires do not get away ...

DRACULA is nevertheless not without its quirks. Christopher Lee, Bela Lugosi, Gary Oldman ... Films of this material stand or fall with the main character. And unfortunately you get here the curve is not quite right. Although Marc Warren is a good actor (just to recognize the fact that he brings over his pseudo-Romanian accent, without appearing ridiculous), but unfortunately, no Lord of the vampires. He seems too young and Too thin. He never succeeds, the charm or the presence to get his famous predecessor. Only drawback is the ending, where one observes clear that this whole fix must come to a conclusion. The overall effect, despite the terrible events to conciliatory. And why at the very end still had to make a final clean-shocker remains a mystery, as it now really the noble (and really erotic - despite the absence of provocative scenes) can appear suddenly and effektheischend cheap looking movie.

summary, I can say that when I purchase the DVD (1 € it cost me on Ebay - and still sealed) had expected a real pickle, only concerning the would fulfill the purpose of completing my collection. I got a really good "Dracula" film was, who knows entertaining and just because a couple of small mistakes can not be considered as an absolute A-Ware. Nevertheless, DRACULA is a secret, not only the vampire fans should not miss.

Friday, August 7, 2009

Umbilical Cord Hernias

summer pleasures aka holiday nonsense: P

Aldebaran is now a wading pool on the balcony ...


And looking forward, not only Mer-Man;) complain

Thursday, August 6, 2009

Catalog Of Wedding Colors

House of the Dead: Overkill


Many older Nintendo fans are happy about the fact that in addition to the many party games and horse hardly material for mature Gamer semester on Nintendo's Wii console is. Apparently a lot of blood must have games, an arsenal of weapons, lots of swear words and sex eien pinch, in the eyes of some to be considered "serious". Software company Sega, it has since taken on the task to serve exactly these players - and throw fortunately a shred of respectability over the side. The question is naturally HOUSE OF THE DEAD: OVERKILL to be, the fifth part of the famous rail shooter series, it has even managed to dubious honor, a film by Uwe Boll. But beware: OVERKILL is not officially released in Germany, because you do not challenge but thanks to the very rough violence content, the PSP did. Ironically, there is the extra developed for this game and now, including that promoted Wiimote support in this country. About appropriate marketing, we talk but rather some other time ..

is in a small town in the American state of Louisiana to the evil. In the form of hundreds of bloodthirsty zombies, which it seeks the flesh of the still living. Fortunately, there are two men who oppose the whole decided: the police officer Isaac Washington and a mysterious government official, who only as "Agent G" is known. Although the two different men initially harbor no sympathy for them, they fight together and are - how do it every "buddy" movie proud would - to become true friends, while they kill each other through abandoned property, swamps, fairs and trains. They are the criminals opaque Papa Caesar's tricks, which apparently seems to be behind the mutations. Or maybe not? To have fathomed the two law enforcement officials, the truth will pave countless corpses, myriads and thousands of liters of blood coming from my heart "Fuck!" curses her way.

Herne, Cranger fair, Saturday night, shortly before 21.00 clock ...

You notice the same, in HOUSE OF THE DEAD: OVERKILL truly it's not serious. It presents the genre, the Characters and the whole production with a big dose of irony and self-reflection, than according to Quentin Tarantino and the recent GRINDHOUSE movies (especially PLANET TERROR) orientation. At the beginning it is surprising that a game appears on a family-friendly console vermeindlich: Because cursing, pissed and fucked (well, the latter than in the wishful thinking of the protagonists), until the walls shake. And the supposed final gag is just awesome (I do not want to reveal more).

is controlled by the whole Wiimote. OVER KILL allows even the WiiZapper and the above-mentioned ratchet, but real purists should waive this Tinnef. With the remote control but it popped simply the best. Graphically, the game displays mixed: While some levels (especially the carnival area) and enemies look really great and impressive, nerves elsewhere clipping errors, muddy textures and missing details. Especially nice but is a filter effect that reaches throughout the game and gives the impression that we are dealing with a scratched film. The sound is compared to the managed consistently. The speakers do their job, play the part very funny and rude text, very good, the sound effects go through and through, and the music just sounds cool.

Shock therapy in terms of nurse-fetish

squeamish should at HOUSE OF THE DEAD: OVERKILL make a bow. While the brutality of the ironic staging is put into perspective, what is offered, however, remains violent but sometimes. The same applies to the curse-containing dialogues. This is also the first real criticism of the game: At the beginning of the jokes and the method behind the provocative act still entertaining. But as time has the whole effort and loses its effect. At the same time the game is not too long. If, on an extensive Zocksession, it may be that it rapidly has seen it all - even if, after one play through with the Director's Cut longer Levels be isolated. And last but not least: This is simply geballert only. Now and then there is indeed an opportunity to determine the path, but ultimately it's all about a responsive wrist and a swift trigger finger. This is fun for the high-score hunting, but a little boring in the long run.

HOUSE OF THE DEAD: OVERKILL must be a direct comparison to RESIDENT EVIL: THE UMBRELLA CHRONICLES can (also not published in Germany) like. And since Sega's Zombiehatz takes despite all the coolness just lose out (the level in the train is even completely stolen from RESIDENT EVIL!). The competition is simply more complex, offers a better technology and a more exciting story. Nevertheless, OVERKILL a good way to deal until the next "Resi" part on a Nintendo console. One has to let the guys from Sega namely: Such a weird story with as much humor directed at adults has donated no one the Wii.

Wednesday, August 5, 2009

Deodorant Seborrheic Pune India

World Games


Every child that is eye grow in the 80 years and has owned a home computer will know the "Games" series made by Epyx. SUMMER GAMES I & II, WINTER GAMES, CALIFORNIA GAMES were absolute fun grenades, which are expected to have their Rüttelsteuerung thousands of joysticks on their conscience, while with Friends pay unexpected multiplayer delights were. From this series, I personally liked the still relatively obscure part of WORLD GAMES best. Sure, the two Summer Games, the leading (and combined) were, and WINTER GAMES you had to have for the first time feel at all real control over what happens on the screen. But with WORLD GAMES got the right character for the first series.

There were several reasons. First, was due to the sometimes bizarre discipline selection, all of which offered certain "sports" types of various countries from around the world. In addition to quasi-Olympic events like slalom skiing, weight lifting and sumo wrestling are so bizarre sections of tree trunk-balancing, Wide tree-throwing and cliff jumping. This caused a different and varied settings. Another reason why I particularly liked was the WORLD GAMES black humor (as when one was thrown from a wrong tree rammed into the ground) and the many little details that gave the game a real soul.

"I'm lumberjack and I'm fine. On the day I unpacked the workaholic ..."

effect from today's perspective the game a bit antiquated, but the latest sports games such as MARIO AND SONIC AT THE OLYMPIC GAMES are actually even more complex. Optional keyboard or joystick (the latter is recommended heat) you control his athletic alter ego. For each discipline, it is important to learn a different sequence of movements and adjust the game situation. In practice, this looks mostly like that one frantically rips the stick from side to side, now and then presses a button and in the end depend on the mercy of the judges is.

makes Technically the game, which in 1987 saw the light of day ago, from today's perspective, of course, not all that much. Especially the 8-bit versions (the C64 version is currently on the Wii Virtual Console downloadable) seem a bit crude. In contrast, like the 16-bitter with higher resolution graphics and beautiful details. The ultimate in my eyes Version for the Apple IIgs, which joins the graphics of an Amiga a great sound with catchy soundtrack.

looks very stable the ground is not so ...

But the gameplay is anything but dusty. Especially with one or more players unfolds WORLD GAMES its full effect. If the player (unfortunately only one by one) line up for sporting competition, while racking a race, comes to mood. But even solo players are motivated many thanks to breaking records, which increases the replay value significantly, although there is no contemporary content that can only be released to play, and you therefore to a complete cycle has actually seen all that has to offer WORLD GAMES.

Most gamers call CALIFORNIA GAMES, when they swarm in the nostalgic feelings of Epyx 'classic series. I remain in my opinion, that WORLD GAMES - behind WINTER GAMES - has earned the pole position. 22 years have passed since the first publication, and still knows the game to please full. Fans of the current Olympic sports games will appreciate this great-ancestors know and play today enthusiastically. All others should at least look a look to see that it took two decades ago no online FPS or MMORPG to be with friends in front of a computer monitor have fun.

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Puzzle Quest - Challenge of the Warlords


Since the advent of TETRIS have games where you put blocks together in different ways and thus disappear from the board must have a boom. An offshoot of that is particularly popular with the name BEJEWELED and will have been played by almost anyone with a PC and dedicated during the lunch break flash game. The gameplay is simple: on a surface, a number of different colored tiles designed. The aim is just to clear it completely. This is done, where you swap two adjacent tiles to each other and set up Sun rows of the same color, which then dissolve into thin air. Sounds simple, fun and can - as in the ancestor TETRIS - are highly addictive. In modern times, this is not necessarily something for which you spend a lot of money is ready, right?

wrong because infinitives Active has managed to provide the game play with an interesting setting: a fantasy story with RPG aspects. Yes, that's right. Puzzle games can have a story. And in PUZZLE QUEST - CHALLENGE OF THE WARLORDS is based in the Warlords universe, a relatively long-lived, but never beyond measure successful series of fantasy strategy games for the PC. The player selects a number of characters to be desired Alter Ego, and back it goes into battle against the evil Lord Bane, who tries the country with a horde of undead creatures to overrun. Throughout history, you learn all sorts of sympathetic characters you know, joining in part as NPCs the player.

It is more exciting than it looks ...

heart of the Games is of course the fight, and this is just off about that BEJEWELED-known principle, which, however, has undergone some changes from the original. The player and the opponent pull one by one. The ultimate goal is to deprive the opponents of his life energy. This is done via the Form of three rows of skulls that trigger depending on weapon used a certain number of damage points. At the same colored jewels can be degraded in this way. These are collected and can be used to recite the spells, that the enemy either direct damage or other type of disability are fed. If the player or the CPU opponent (or, alternatively, human opponents), arrived in his life energy to zero, he is defeated.

To run the battles do not always follow the same pattern, waiting for a large, diverse group of enemies on the gamer. Almost every Monsterart fighting this in different ways and may, at other Magic fall back. In order to enforce something against, you also learn new spells, finds objects that facilitate one's fight or tame mounts (of the giant rat to the monster spider is all represented). The above-mentioned companions also fall in the "fight" with one.

disappear The more stones at the same time, the better.

The extent of PUZZLE QUEST - CHALLENGE OF THE WARLORDS is immense and is the player for weeks to tie the game device of their choice. And if you have mastered the story mode once, and multiplayer modes offer extra games with the opportunity to weiterzuzocken for all eternity. However, very few will do. For in spite of the great fun factor was raised but soon a little variety poverty, as well as the story can not hide the fact that we are dealing here with a Bejeweled clone. The presented DS version offers all well-painted graphics and pleasant-to-hear music, has to struggle but with some Soundbugs (influence on the PSP programming error, unfortunately, even the game itself). For the control by stylus is natural as made for representatives of the puzzle genre, so that even PUZZLE QUEST is to play rather uncomplicated and comfortable.

puzzle with friends are PUZZLE QUEST - CHALLENGE OF THE WARLORDS their have a treat. The gigantic size of the fantasy world, the myriad of missions and the indestructible entertainment factor guarantee a worry-free package in terms of gameplay. And because you can gamble on this game almost every system (and is still sold everywhere blinding), I express herewith a buy rating to each player boyfriend. To get to regions of higher rating, but it would have a little more variety may be.

Monday, August 3, 2009

Working Out With Pectus Carinatum

Resident Evil 5


In 1998 RESIDENT EVIL was released on the Playstation, heralded the action adventure in a new era. Although it had previously survival horror title given as ALONE IN THE DARK (a series that throws off today sequels), but only by the Japanese zombie horror, who has in his home country to the track BIOHAZARD, the subgenre was acceptable. Many imitators followed more or less successful, and of course also provided the original series to continue after the next. In addition to various offshoots, which differed from the game mechanics of the principal series, we invented the wheel in 2005 and bought the series with Resident Evil 4 is a completely new approach: both in terms of game system as well as in philosophy. Had previously fixed camera angles and the constant Munitionsnot dominated, there was now in a full 3D third-person perspective. Ammunition and weapons were abundantly available and were badly needed: After you had been some zombies or mutants must fight, rushed now true enemy hordes on the player. The result: an incredible commercial and critical success, which lasted for Gamecube, PS2, Wii and PC.

Many fans threw the fourth installment of the series, however, resolve to be strong from the roots. Action by the priority was the horror atmosphere is lost, criticized some, while others were annoyed that they opened a completely new storyline, without, which had been spun so far in the series, orderly to tell the end. It is quite possible that the developers of the Japanese software developer Capcom had planned from the start, leading away the plot briefly to them following the fifth part back on the old track. Perhaps it was also the case that they just had listened to the complaints of the fans. At least in part, because the game should be in principle RESIDENT EVIL 5 compared to the previous change that. However, it was clear that this episode, the story that began in 1998 with the start would lead to finally end. A first trailer showed that you would change according to geographically a small American town and a English village in an African Township. Capcom also promised that RESIDENT EVIL 5, the next-gen consoles except the last would make fullest. Have they managed to do this?

"You have something between his teeth ..."

Chris Redfield, one of the few survivors of the T-Virus outbreak of Racoon City, has wound up in Africa. He is now a member of the BSAA, an international task force whose mission is to combat the threat of bio-technology weapons. A notorious arms dealer who specializes in just this division was seen in the remote location Kijuju. So Chris goes to his local liaison Sheva Alomar in the search for the villains. Does the former STARS member initially because that he is dealing with a routine mission, he must soon find that Kijuju is a city of the damned. The population was infected with the Las Plagas parasite, discovered the Leon S. Kennedy was in Spain, and is a violent cult expire, have no place in the underdog. After Chris and Sheva have recovered from the shock and the first attack, they discovered that the poor natives were not made at random to dangerous mutants. This army of terror guarded a secret, whose origins many decades into the past. When the two new friends do to uncover this very, Chris acknowledges that no one other than his own worst enemy ... site is a former director and current STARS bioterrorist Albert Wesker!

Already the first minutes of RESIDENT EVIL 5 make clear that the player can expect in the course of the story only a few moments of relaxation. The enemies usually appear in large groups and put the team of Chris and Sheva too bad. These are also the most powerful moments of the game. Previously, we had not imagined that such a sun flooded city could be a such great danger. But Capcom is able actually to cast the player as some bead of sweat on the forehead. Too big crowds and opponents seem to far these monsters, which one encounters. All this is facilitated by a generous Ammunition distribution. And in contrast to the previous one keeps after a first play through his weapons and equipment when you switch to a higher level of difficulty. The gameplay has remained the same: You watch Chris on the right shoulder, running and aims. It is still not possible in the going to shoot. created new is the inventory, in which is no longer the size of the objects of importance. Each collected item consumes exactly one slot of the inventory. Far more dramatic is that the game does not pause when you switch to the virtual backpack. This intensity is offset somewhat by the fact that the digital control pad with certain objects can occupy. One can also heat of the moment without problems clearly draw the desired weapon. The cutscenes download - we know it from its predecessor - not to rest, but keep some handy little unfair to set Quicktime moments. If you have played through the game, there are several extras available to encourage further runs. Is it on pure shooting action, pulls to approach the "mercenaries" mode, which in RESIDENT EVIL 5, apparently the Wii no problems made (remember: in Part 4 had to be removed to the German market, because he was in this country was too bloodthirsty ...)

"Schni-Schnabel-Schnappi -. The little crocodile "

The biggest change is the co-op could be already in RESIDENT EVIL ZERO switch between the two sides back and forth, Episode 5 offers the ability to take a friend along Gamer's perils . to insist black continent, the mode of choice here is of course online but can be played via split screen - which also applies to "the mercenaries" in the "Versus" mode, you can play eventually to today unfortunately not in Germany... This Extra must be downloaded and that is was the PSP but then too much. time out of luck again.

provides technical RESIDENT EVIL 5 is a logical development of Part 4 dar. Although many animations and sounds were copied from the previous, play the latest chapter in the saga here in a whole new league. Above all, graphically impressive fireworks burned, which often comes along almost photo realistic (as opposed to the surprisingly weak water surfaces). Just playing with light (which was originally to play an even greater role to Capcom screwed back this element), provides many impressive moments. The monsters look pretty slimy and are mostly animated great. In the Majini, those infected, there are a number of double, but the designers have taken care to set up a big, rich and varied army of terror. The game plays on Xbox 360 and PS3 almost the same. The technical differences between the versions (the former has a slight green tint, the latter a slight red cast and weaker smoke effects) are not significant.

"Yes, I saw da sam Mit'n Yes, I saw sam Mit'n there!"

If you liked Resident Evil 4, will also have great fun. The no-frills action, where you can search puzzles with a magnifying glass, ensures consistently interesting conversation that really leaves little time to breathe. Unfortunately, this method consumes a little over time - even though RESIDENT EVIL is surprisingly short fifth That may be the one relative to the easy level, on the other, the surprise plot are poor. All the twisting tale interpreted in well before the actual occurrence of, and there's really no surprises. Shall imply the game and the typical levels, which were known previously from any part of (caves, landing platforms, industrial sites, chain-swinging opponent with a bag over his head ...), so quickly after the first interesting sections adjusted somewhat sobering. Positive should be mentioned that the history, with Resident Evil on the Playstation One found its beginning, here, in fact, is said to end. Some flashbacks (in which you wished that you could play it) and a really staged a furious showdown reconcile with the otherwise weak story - although there will be many fans who will not fit the finality of the end.

All in all, RESIDENT EVIL 5 is a good game that guarantees many hours of fun, but also causes significant wear and tear of the game principle and history in mind. The decision as to the horror in favor of action to shut down almost completely, the series is not doing well and might further Parts that follow this format can seem arbitrary and interchangeable. Fortunately, Capcom has already announced that a complete re-orientation part 6 will present the series. It will be interesting to see what we will be served up as in a few years. Until then I will certainly play Resident Evil 5 by a couple of times (in solo mode maintains, at least as much fun as coop) and feel I have a good time despite all the criticisms. Because you get stupid Herumgeballere rarely presented in such good shape.

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Giana Sisters DS


For many gamers SUPER MARIO BROS was on the Nintendo Entertainment System a true system seller, for the sole worth it to get the Japanese game console into the house. Although there were platforming games on the then more popular in the West home computers, but none of them could reach the quality of Shigeru Myamotos masterpiece. In addition, Nintendo had no plans to port the game to other systems (as opposed to Sega, who did this regularly, and permitted in licensed form). To change that fact formally at least, raised the German programming team Time Warp 1987, the project Great Giana Sisters of day. The match for the blond Giana Sisters was a platform game and won the first order under C64 and Amiga users quickly a large Fan base.

It was based Great Giana Sisters very, very close to the prototype SUPER MARIO BROS. Apart from the title clearly derived the game mechanics were taken over 1:1, and the graphics looked as though they had exchanged only a few sprites. Only the catchy music of Game Music Maestro Chris Huelsbeck was inspired by brilliantly-reliance. That the distribution Rainbow Arts, the game also with the slogan "Move over, brothers!" Applied, broke the camel's back. Nintendo screaming "plagiarism" and already had the Great Giana Sisters are removed from the sale. Under the huge gamer community, which, of course, hard on piracy could fall back, the game still remained popular and is still considered a cult.

"It'sa me-a, Giana!

more surprising that in 2009 GIANA SISTERS (this time lack the "Great") is again available commercially. Even more surprising, what kind of system: Exclusive to the Nintendo DS. Secretly and quietly crept up the game in the trade and was also promoted small. Nevertheless, it is quite clear to the fans from the past into customers. After all, the package announced full-bodied "music inspired by Chris Huelsenbeck. This now truly know just real Cracks to do something with. The optics, however, he should appeal to a younger group of buyers: the graphic design looks like hand-painted and a little reminiscent of popular series Winx Ala. Experienced male gamers should like this and the almost non-existent background story but do not be deterred: Giana Sisters DS has a lot to offer.

The gameplay was more or less from the original, or SUPER MARIO BROS. Covered: Giana runs and jumps through nearly 80 levels, spread across eight worlds. Their main task is the output of the level to find the scroll in all directions. Along the way there is to collect diamonds. Which are found 100, there's an extra life. The gemstones depend not just in the air, but are partially hidden in wall box to jump to the Giana. It also has a number of animal enemies apart on them. Most Mario can ... uh ... Giana do with a targeted jump on their head, they should ignore other better. In addition, Giana transformed after collecting a magic bullet in a small, red-haired punk who can now throw balls of fire (we all know it, the punks at the station, throwing fireballs at one, if you do not have change is at hand ...). At the end of each world is waiting for a reptilian-like boss out to be transported to the afterlife. On the upper world (SUPER MARIO BROS. 3, anyone?) You can already select passages played by again to find missed red diamonds, which will be released with a bonus level for each world. let

Young girl running around outside in this weather ... There's not against any law?

We see nothing new in the country "Giana". Even if the level design, optics and technology stand out clearly from the original, is at GIANA SISTERS DS is still a pure-bred Mario clone. Today, Nintendo shows in such things seem more relaxed. And that's a good thing, because GIANA SISTERS DS offers clean platforming fare, which is perfectly this is the time for the next NEW SUPER MARIO BROS. to bridge. The individual levels are a bit short, but numerous. Since we also apologized to the low level of difficulty, which attracts only towards the end something. The graph can thus would have been seen on the Game Boy Advance, while the music is composed and orchestrated great atmosphere - regardless of their source of inspiration. The control system works, jumps rarely go wrong. Only the rudimentary integration of touch-up and tears out of the game flow.

GIANA SISTERS DS is guaranteed to become a classic. But also lacks any kind of real innovation. But as so often one must also in this case add: Better to steal, as poor self-made. Genre fans will really get their money and can do nothing wrong with the purchase. Because of the appearance and level of difficulty can also access worry parents looking for a game for the next generation. And fans of the original can reminisce. Giana Sisters DS is a round thing that just knows how to please. True enthusiasm storms stay out, but it puts a lot of fun on the module.

How To Cut A Tape Up Haircut

Transformers II - The Revenge


Many moons ago I started this blog with a review of the thoroughly average Michael Bay / Steven Spielberg / Hasbro Toy commercial Transformers, reflecting the mythology of a cartoon and comic series, which was originally only meant to help, Japanese toy robots that could turn into trucks, planes and a few unusual things and some were from different series to be reconciled, and to sell as American and European children, and then re-export to Japan. Wow! What a sentence ... Anyway, Transformers was far too serious for its exposure could totally dimwitted, but thanks to great animation effects, a sexy actress called Megan Fox and the delusion of a fan group, a weak nostalgic animated series now glorified, that one was dealing here with a good film, to be a huge success. And to my tendency to make long sentences to suppress something: Of course, had such an international box office success have a sequel. This is now available and with the creative title TRANSFORMERS II - THE REVENGE (Transformers II - Revenge of the Fallen, 2009).

The sequel plays shortly after the first part. The good Autobots led by the heroic Optimus Prime (Peter Cullen), have allied themselves with the people. Together they search for the surviving Decepticons to destroy them and thus to keep the peace on earth. The young Sam Witwicky (Shia LeBeouf), who originally the link between the Transformers and humanity has had, meanwhile, all other problems. The college calls, and thus a long-distance relationship with his friend, the beguiling Mikaela (Megan Fox). The whole is even more dramatic, as Sam a splinter of the Allspark destroyed (the lifeblood of the Transformers) moved and now has visions of strange characters. He has no idea that so he calls the Decepticons on the plan. Because of the ruthless leader of the evil robot, called traps (Tony Todd) has big plans for our sun ... but not necessarily something that would be conducive to life on Earth ...

"Die Hard, Hot Rod!" - "I am Optimus Prime, Soundwave! "-".. Hey, I'm Megatron "

big, loud, unpretentious and with plenty of explosions Sun, or something like that could actually any film by Michael Bay rewrite this formula down leads and re really good action movies (The Rock), but sometimes with stripes, which would in any list of the worst films of all time in good hands (PEARL HARBOR). had After TRANSFORMERS quipped Bay, is now devoted to first a short film before make the continuation of the blockbuster would. the favors he gave us not enough. Together with the authors of the first part (Roberto Orci and Alex Kurtzman), he has a film on the Canvas that is very unassuming and flatness of hard to beat. And that really surprised because Kurtzman and Orci have been responsible for the screenplay of the extremely successful "Star Trek" revival last.

In the incredible 150 minutes you would normally have had a lot of story may bring. Not as Bay and his team. After the first half hour is unbearably bad, and nothing, absolutely nothing good has (the actors do a lousy in this hodgepodge scenes just feel sorry for), the story is up and running. They no longer remains as an alibi to justify an action sequence after another. Unfortunately, none of the characters also remotely sympathetic drawn, most do not come across on the status of boring 0815-silhouette target from the 1x1 out of screenwriting. This is also true for the robots. Particularly unnerving to release the two twin Autobots Mudflap and skids, the humor Jar Jar Binks as Woody Allen does. Aaargh! Special inability to prove the team of authors and Bay to ensure that their characters "to tell to end". Once a character has nothing to contribute to the action, he simply appears not, without having to learn what became of him. That's bad storytelling at its best. This is the fact that the film is full of annoying elements that every thinking with the head Spectators burp negative: It starts with nasty digs at America's new President Obama and ends with the terrible jingoism brand "world police", who is here on display. American troops can sometimes just end up in Egypt and burn down as a huge battle in the middle of archaeological objects? Yes, No, it is clear ...

Here we see the only two reasons to watch this movie ...

"A Michael Bay film I just happened not because of his characters, the story or even the logic of" many will say sure. And they may be right, but even in terms of action TRANSFORMERS 2 repeated the same mistakes of his predecessor. Although the special effects beyond any doubt, it hurt just to themselves, the robots are across the board so detailed with countless constantly moving parts, that even hard on a big screen, whereas to see a fight, who then there is fighting against whom, and where even the top or bottom. Exceptions like the characters Optimus Prime and Bumblebee, the notice by their color, confirm the rule.

Michael Bay has already announced that he will now take a break from the TRANSFORMERS universe in need. This will put many a fan securely in fear and terror, since the strip is, despite its lousy quality deflection is the most successful of this year. Understand that, if you want. At the current in Slow-Motion, sweaty Megan Fox may not have located only ... When I came out of the theater, I was of all the explosions and all the noise still so stunned that I actually TRANSFORMERS II is better, no, was less bad than the first part. Meanwhile, I have revised my opinion. Although I'm a fan of large values show in the cinema, I can say that one will have to strip the only fun if you liked the first film. All others should be said: Here we are dealing with a soulless package, which is a serious threat to every gray cell in your Heads represents. Hands off! Better still, eyes and ears!

Sunday, March 1, 2009

Na Dobre I Na Złe Odcinki Online

The Omega Man


It has been a war between Russia and China. Here, a bacterial warfare agent was used, which spread all over the world. Two years later, humanity is almost extinct. The scientist Robert Neville (Charlton Heston) has been working on a vaccine to the end and was able to get vaccinated at the end was even. Now he is languishing alone in the huge New York, the days spent trying to drive through town and to find useful. But that alone he is not. For a few have survived the disaster. But they are light-sensitive Mutated creatures that have come together under brother Matthias (Anthony Zerbe) to a quasi-religious group and all that the man was standing, sworn off. Therefore, they make at night hunting for Neville as he searches her hiding during the day to eradicate them. But then Neville discovered something that could change his situation considerably ...

Attentive readers of my little blog could happen this act summary sound familiar. Right. THE OMEGA MAN (The Omega Man, 1971) is the second of three film adaptation of Richard Matheson's apocalyptic science fiction novel I AM LEGEND, which launched in 1964 under the title THE LAST MAN ON EARTH with Vincent Price in the lead role and 2007 under the original name with Hollywood-Darling Will Smith was brought to the big screen. Said versions have already been discussed by me, and although the novel has so much potential, I have been able to convince any reaction at all. While technically, of course, the most recent edition is unchallenged, could shine resulting in the Italian co-production 64er version of its atmosphere and the great actor.

"Where do you get only provides a reasonable cleaning lady?"

THE OMEGA MAN has vorzuweisen with Heston, of course, a veteran of the DISTOP SF film. But, surprisingly, does the late NRA poster boy here surprisingly weak after he had fallen into me recently SOYLENT GREEN so well. Given that Heston has driven the film after reading the novel itself, it is no wonder much as he seems listless. But perhaps he has simply taken over something because it is the desperate loneliness of Neville difficult to decrease. Also, his reasons for staying in the city and thus delivered the night man, rather a mystery. But this is primarily a problem of the script and unfortunately not the only one.

Richard Matheson is not a big fan of this film, because he was of the opinion that they hardly anything to do with his novel added. Right, the good man What first catches your eye, is that the Brotherhood of the shady characters of course no longer consists of vampires. Probably in the belief of making the story by "serious", they let away any more supernatural component. Granted, the '64 version, it was a bit too much of a good thing (the crosses for example). But just as the Brotherhood in OMEGA MAN occurs, they are simply too human, to really be a new species that will eventually rule the earth. There are simply religious fanatics with a sun allergy. Unfortunately, director Boris Sagal never succeeds in building a genuine atmosphere of loneliness. Too soon appear on the fanatics, and the few views the deserted city are not enough - especially when one looks in the background, often times pass by a car ...

"All right That's okay I admit yes.. I'm cheating"

In general, it is with the atmosphere of such a thing. Unlike Smith's I AM LEGEND, the city has little wild. Up to newspapers and mailboxes knocked over, there is no evidence of people on a deserted metropolis. The ubiquity of rotting corpses is there an advantage in that respect. The German dubbing is doing its part to the fact that THE OMEGA MAN can spread no reasonable end-time mood, as it often seems clumsy, and the pseudo-cool sayings Heston are rather ridiculous. On special effects is largely avoided, worth mentioning here would be the make-up of the night people, but is also quite cheap. Only the pale eyes of infected resonate in their effect.

THE OMEGA MAN will be more than a mix of conventional SF and disaster materials, as they were popular in the 70s. He wants to have a statement and also convey the horrors of a depopulated world. That really does not succeed, unfortunately, and when the dying Heston at the end as Jesus on the cross, pathos comes into the spotlight. As an action movie THE OMEGA MAN works reasonably, and as such it can be to look at sometimes. One moves But to get the DVD into the player with the claim, the same served a dark, well-made Zukuntsvision, is making headway very quickly cultivated boredom.

Can I Use Cisco Vt Camera As A Webcam

The Hobbit


2003 was for Tolkien fans a special year. By THE RETURN OF THE KING THE LORD OF THE RINGS found the trilogy to an end. While the films enjoyed great success from the audience as well the critics, the fandom was also a huge range of merchandise items "happy". There was an interesting phenomenon. On one side there were the things the official licenses of the film series as a background had. Some companies were quite refined been had, whistled on the expensive rights of films and secured by the estate of author JRR Tolkien's rights for the books. They were cheaper and you could still ride with the wave of success of the films. So it was that the software company Electronic Arts, the official games presented to the cinema fun while rival Sierra also the LORD OF THE RINGS served clientele - but without the design to music, etc. can access the films. But we also had all the background that was missing in the film rights are available. And so we published in 2003 THE HOBBIT - THE BACKGROUND TO THE LORD OF THE RINGS on PC, PS2, Xbox, Gamecube and Game Boy Advance.

The Hobbit is actually a youth novel, Tolkien published in 1937, and settled in his conceived by him to the fictional mythology of Middle-earth continents. The book's success encouraged him to write a sequel. THE LORD OF THE RINGS was released after years of fine work in 1954 and was much more than a continuation of the story, which was commenced in the HOBBIT. Nevertheless, the relatively light reading is a must of every Tolkien fans, but is told here, as the hobbit Bilbo Baggins, Gandalf the magician makes the disgusting creature Gollum and steals the magic ring:

"By the power of Graysk ... uh ... wrong film ..."

One day the magician Gandalf appears in front of the cozy hobbit-hole of Mr. Bilbo Baggins. In its wake, a whole bunch of dwarfs, which are on the way to the Lonely Mountain, where the evil dragon Smaug to the treasure hunt to their forefathers. They need the help of a clever thief. Gandalf to Bilbo's surprise, praises him as exactly such a - and that's where Bilbo hates adventure and would rather stay home. Nevertheless, he follows a previously successfully fought off wanderlust and accompanied the dwarves on their long and dangerous journey. This If you encounter elves, orcs, giant spiders and dragons said, until the hobbit finds, finally, between three armies that want to fight each other on the blood.

Sierra obviously had prior to emphasize the magical character of their source material. And how to do better at video games than to serve in the biggest role models. THE HOBBIT is in essence that is no more than a kind of THE LEGEND OF ZELDA. You control Bilbo in a rear view of the fantastic places from Tolkien's creation, use objects, fighting nasty villains and solve puzzles that are usually limited to simple or switch puzzles. Unlike Zelda has it to do the Hobbit but not with a large, free to explore the world. The individual sections are presented for action in the form of levels. In addition, the platforming portion was increased, so that SUPER MARIO Greetings from 64th To add insult to refine something, you also added a dash of role-playing. By collecting crystals growing experience Bilbo. Climb to reaching certain experience levels to improve the combat skills and their own life energy to grow. Practical.

It reads quite well, and the fact it is. No more, no less. Since then it has to be a hit but not quite enough, because the Hobbit suffers from a variety of childhood illnesses. Above all, here the sometimes strange collision detection and above all the stubborn camera may be mentioned, which can be readjusted, but yet again creating problems just jump out at events. But the struggles make great fun and the incentive to develop your character as much as possible motivated to explore the sometimes rather twisty part of complete levels. Less attractive is that the plot is told is very fragmented. Those who know the book know exactly where he is now, all others are likely to occur now and then lost. Moments like this are playing hide from the trolls or the encounter with Smaug staged grippingly.

"Troll done!" (Seufz. ..)

shows Technically, the Hobbit mixed. While the music is superb and holds many Ohrwuermer, and the German dubbing was done at the highest level (Bastian Pastewka lends Bilbo his voice - a fact that is mentioned on the covers of the console versions not a word!), The graphics are indeed colorful but it often on the N64 level. Particularly unpleasant is noticeable that some objects are only in 2D. Since Gamecube, PS2 and Xbox were still at more length.

Tolkien fans and lovers of action-adventure, the next Zelda on the part and wait again want to use the backward compatibility of their Wii can access here if you do not expect a game of epic proportions. I can guarantee you a few hours of fun. People who usually have with hobbits and orcs not care, must check them once, even if they can certainly not be as much pull as the former.

PS: The GBA version of the game is completely different from the PC and console versions, and certainly will one day be presented here as well.